Lesson Learned: iOS as a Gaming Platform
There is a saying that goes something like this: Beavers build dams. If you put a beaver on the top of the Empire State Building, he’s still going to try to build a dam.To break it down, that essentially means that once an entity finds a successful way to do something, they will attempt to shoehorn that methodology into anything they do. The print industry has been very guilty of this in the mobile computing space recently, and so have game developers. Instead of taking the time to make games that appeal to iPhone gamers, many established game developers and publishers have tried to ship half-assed ports of their existing properties.
Short URL for this post: http://tmblr.co/ZGuxbyrdxze